AI Insights · Timothy · January 2024
Top 5 Third Person Games on Android in Denmark Q4 2023
Discover the performance trends of the top 5 third-person games on Android in Denmark during Q4 2023, including their downloads, revenue, and active users.
Throughout Q4 2023, the top five third-person games on Android in Denmark exhibited diverse performance trends in terms of downloads, revenue, and weekly active users. Here’s an overview based on Sensor Tower data.
Race Master 3D - Car Racing from SayGames Ltd saw a significant fluctuation in its metrics. Downloads peaked at 1.1K in the last week of December, up from 586 at the end of September. Revenue experienced a high of $104 in early October but generally hovered around $10-$25 for the rest of the quarter. Weekly active users showed a steady increase, reaching 5.4K by the end of December from 4K in late September.
Stumble Guys by Scopely experienced a decline in most metrics. Revenue started at around $1.4K in late September and dipped to as low as $270 in mid-December before recovering to $838 in the final week. Downloads also saw a decrease from 848 to 482 in the same period, with a late recovery to 851 at year-end. Weekly active users dropped from 9.8K to 5.8K but ended the quarter at 6.5K.
Last War:Survival Game by FirstFun showed impressive growth. Revenue increased from $67 in early November to over $2.2K by the end of December. Downloads surged from a mere 10 at the start of the quarter to 1.8K by the end. Weekly active users also saw a substantial rise, reaching nearly 2.9K from just 75 at the beginning of the quarter.
Going Balls from Supersonic Studios LTD had a modest performance. Revenue remained relatively low, peaking at $45 in late November. Downloads fluctuated but ended on a high note at 1.2K in the last week of December. Weekly active users steadily grew from 4K to 4.9K over the quarter.
Subway Surfers by SYBO Games maintained consistent performance. Revenue varied slightly, starting at $141 and ending at $91. Downloads showed some fluctuation but remained strong, peaking at 945 in mid-December. Weekly active users ranged from 8K to 10K, ending the quarter at 9.7K.
For more detailed insights and data, visit Sensor Tower.